Design is a dialog with the user
Submitted by sparksmemphis over 3 years ago
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If you need the user to tell you what you’re selling, then you don’t know what you’re selling, and it’s probably not going to be a good experience.
Submitted by laura about 7 years ago
Eye candy distracts, whereas bare-bones fails to attract. […] If the application doesn’t have some kind of aesthetic value, it will not only fail to attract the user’s attention, it will also fail to hold the user’s attention.
Submitted by alfredocanales over 7 years ago